Rotting Zombie
Level 1 Minion BruteUndead EV 6
Stamina 5 Immunity corruption 1, poison 1
Speed 4 Size 1M / Stability 0
With Captain Strike damage +1 Free Strike 2
Might
2Agility
-2Reason
-5Intuition
-2Presence
-3Rotting Fist (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 1 Target One creature or object per minion
≤11: 2 damage 12—16: 4 damage 17+: 5 damage; M<2 prone if size 1, slowed (save ends) otherwise
Death Grasp
When the rotting zombie is reduced to Stamina 0, their square becomes difficult terrain. The first time any enemy enters this space, they are M<2 slowed (save ends).