Rotting Zombie

Level 1 Minion Brute
Undead EV 6
Stamina 5 Immunity corruption 1, poison 1
Speed 4 Size 1M / Stability 0
With Captain Strike damage +1 Free Strike 2

Might

2

Agility

-2

Reason

-5

Intuition

-2

Presence

-3

Rotting Fist (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target One creature or object per minion
≤11: 2 damage 12—16: 4 damage 17+: 5 damage; M<2 prone if size 1, slowed (save ends) otherwise

Death Grasp

When the rotting zombie is reduced to Stamina 0, their square becomes difficult terrain. The first time any enemy enters this space, they are M<2 slowed (save ends).

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