Basilisk

Level 1 Troop Brute
Basilisk, Beast EV 12
Stamina 80 Immunity Poison 4
Speed 8 Size 2 / Stability 2
Free Strike 5

Might

2

Agility

0

Reason

-3

Intuition

-1

Presence

-1

Noxious Bite 2d10 + 2

Melee, Strike, Weapon Signature Action
Melee 1 2 creatures or objects
≤11: 7 poison damage 12—16: 10 poison damage 17+: 13 poison damage
Effect:

This ability has an edge against targets that the basilisk has previously dealt poison damage to.

Petrifying Eye Beams 2d10 + 2

Area, Magic, Ranged Maneuver
5 × 2 line within 1 Special
≤11: M<0 Restrained (save ends) 12—16: M<1 Restrained (save ends) 17+: Slowed (save ends) or M<2 Restrained (save ends)
Effect:

The basilisk targets the first unobstructed creature in each column of the area. An already slowed target has -1 to resisting the potency. Each target magically begins to turn to stone. A creature restrained by this ability or a creature adjacent to them can use an action to cut the encroaching stone from their body, taking 8 damage which can’t be reduced in any way and ending the effect.

A target that ends two consecutive turns restrained by this ability is petrified until they are cured (see Alchemical Ingredients).

Poison Fumes (5 Malice) 2d10 + 2

Area, Magic Action
3 cube within 1 All creatures in the cube
≤11: 4 poison damage;
M<0 weakened (save ends)
12—16: 6 poison damage;
M<1 weakened and slowed (save ends)
17+: 9 poison damage;
M<2 weakened and slowed (save ends)

Lash Out

Triggered Action
1 burst All enemies in the burst
The basilisk takes melee damage.
Effect:

Each target takes 5 damage and is A<2 bleeding (save ends).

Calcifying Presence:

The area within 3 squares of the basilisk is considered difficult terrain for enemies.

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  1. Basilisk Malice


    1. Stone Swim

      3 Malice
      1. A basilisk acting this turn adds the burrow keyword to their movement moves up to their speed. The basilisk can burrow into stone this way, including vertically. While burrowing, the basilisk has damage immunity 2.

    2. Upchuck

      5 Malice
      1. Area, Ranged, Weapon Action
        3 cube within 10
        All enemies in the cube
      2. ≤11: 4 damage 12—16: 4 damage;
        A<1 2 damage, prone
        17+: 4 damage;
        A<2 5 damage, prone can’t stand (save ends)
      3. Effect

        A basilisk acting this turn spits out a chunk of a past petrified victim.

    3. Walleye

      7 Malice
      1. A basilisk spews reflective spittle across an adjacent 3 × 3 segment of wall. Whenever the basilisk uses their petrifying eye beams ability targeting an affected square, the distance of the ability increases to include a 20 × 3 line within 1 of the wall.

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