Goblin Stinker
Level 1 Band ControllerMight
-2Agility
1Reason
0Intuition
0Presence
2Toxic Winds 2d10 + 2
slide 1 12—16: 2 poison damage;
slide 2 17+: 3 poison damage;
slide 3
Increase the slide for one target by 2 squares for each malice spent.
Swamp Gas
The area is filled with a green haze until the start of the stinker’s next turn or until the stinker is reduced to Stamina 0. The area is difficult terrain for non-goblin creatures, and each such creature who moves within the area takes 2 poison damage for each square moved. The haze can’t be dispersed by wind.
Crafty
The stinker doesn’t provoke opportunity attacks by moving.