Goblin Assassin
Level 1 Band AmbusherGoblin, Humanoid EV 3
Stamina 15
Speed 6 (climb) Size 1S / Stability 0
Free Strike 2
Might
-2Agility
2Reason
0Intuition
0Presence
-2Sword Stab 2d10 + 2
Melee, Strike, Weapon Signature Action
Melee 1 One creature or object
≤11: 4 damage 12—16: 6 damage 17+: 7 damage
Effect:
This ability deals an additional 2 damage if the scoundrel has an edge on the power roll.
Shadow Chains (3 Malice) 2d10 + 2
Magic, Ranged Action
Ranged 10 Three creatures
≤11: 2 corruption damage;
A<0 restrained (save ends) 12—16: 4 corruption damage;
A<1 restrained (save ends) 17+: 5 corruption damage;
A<2 restrained (save ends)
A<0 restrained (save ends) 12—16: 4 corruption damage;
A<1 restrained (save ends) 17+: 5 corruption damage;
A<2 restrained (save ends)
Crafty
The assassin doesn’t provoke opportunity attacks by moving.
Hide While Observed
The assassin can take the Hide maneuver even while observed, though they still must have cover or concealment.