Troll Butcher

Level 5 Troop Hexer
Giant, Troll EV 28
Stamina 120 Weakness Acid 5, Fire 5
Speed 8 Size 2 / Stability 2
Free Strike 6

Might

3

Agility

1

Reason

1

Intuition

0

Presence

0

Savoring Bite 2d10 + 3

Melee, Strike, Weapon Signature Action
Melee 1 2 creatures or objects
≤11: 9 damage;
M<1 bleeding (save ends)
12—16: 14 damage;
M<2 bleeding (save ends)
17+: 17 damage;
M<3 bleeding (save ends)
1 Malice:

The gourmand regains Stamina equal to the damage dealt.

Rotten Scraps

Area, Ranged Action
3 cube within 10 Each enemy in the cube
≤11: 5 poison damage;
M<1 weakened (save ends)
12—16: 9 poison damage;
M<2 weakened (save ends)
17+: 11 poison damage;
M<3 weakened (save ends)
Effect:

Each troll in the cube regains 3 Stamina.

Gourmet Flesh (2 Malice)

Maneuver
Self Self
Effect:

The gourmand enhances their next Savoring Bite ability, changing the damage type and inflicted condition to one of the following combinations: corruption and dazed, acid and restrained, or lightning and frightened.

Acquired Taste

Triggered Action
Melee 1 Triggering creature
A creature with deals damage to the gourmand with an Edge or a Surge.
Effect:

The gourmand makes a free strike against the target. The gourmand has an edge on power rolls and deals an additional 3 damage on their strikes until the end of their next turn.

Bloody Feast

Each ally within 5 of the gourmand has an edge on power rolls that target an enemy suffering from a condition.

Relentless Hunger

The gourmand only dies when they are reduced to 0 Stamina by acid or fire damage, end their turn with 0 Stamina, or take acid or fire damage while at 0 Stamina.

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  1. Troll Malice


    1. Foul Spew

      3 Malice
      1. A troll acting on this turn spews out a half-digested meal in a 1 x 5 line within 1. Each troll in the line regains 3 Stamina. Each enemy in the line must make a Might test.

      2. ≤11: 12 acid damage;
        dazed (EoT)
        12—16: 10 acid damage;
        weakened (EoT)
        17+: 6 acid damage
    2. Emergency Meal

      5 Malice
      1. Each troll in the encounter makes a free strike against an adjacent creature and regains Stamina equal to the damage dealt.

    3. Bloody Banquet

      7 Malice
      1. Each winded troll in the encounter disgorges the content of their stomach onto the ground around them in a 1 burst that lingers until the end of the encounter. Each non-troll that enters or starts their turn in an affected square takes 5 acid damage. Each troll has a double edge on power rolls while occupying an affected square.

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