Servitor War Walker

Level 1 Troop Mount
Construct, Dwarf EV 12
Stamina 60
Speed 8 (climb) Size 3 / Stability 2
Free Strike 3

Might

2

Agility

0

Reason

-2

Intuition

0

Presence

-2

Grasping Claws 2d10 + 2

Charge, Melee, Strike, Weapon Signature Action
Melee 2 2 creatures or objects
≤11: 6 damage 12—16: 9 damage 17+: 12 damage;
M<2 restrained (save ends)
Effect:

Restrained targets and targets restrained by this ability are pulled 3. A target restrained by a dwarf can be pulled by this ability.

Stunning Blast (3 Malice) 2d10 + 2

Area, Melee, Weapon Maneuver
3 burst All enemies in the burst
≤11: 3 lightning damage;
A<0 slowed (save ends)
12—16: 6 lightning damage;
A<1 slowed (save ends)
17+: 8 lightning damage;
A<2 slowed (save ends)

Cupola

Three of the war walker’s size 1 allies can occupy the same space while riding the war walker. Riders have cover against attacks that target them.

Mobile Prison Harness

Slowed or restrained creatures adjacent to the war walker become restrained (save ends) and have a bane on all power rolls. Adjacent restrained creatures are automatically moved with the war walker, ignoring stability.

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  1. Dwarf Malice


    1. Breaching Charge

      3+ Malice
      1. A dwarf can destroy one adjacent object or square of wall for every 3 malice spent. Each enemy adjacent to the destroyed object or square takes the object’s Stamina in damage (3 wood / 6 stone / 9 metal).

    2. Rappelling Barrage

      5 Malice
      1. All dwarves acting this turn gain the climb keyword to their movement. At any point during their movement, they can make a free strike.

    3. Snaring Line

      7 Malice
      1. Area, Magic, Ranged Maneuver (Non-Minion)
        1 × 10 line within 10
        All enemies
      2. Effect

        Each target makes an Agility test.

      3. ≤11: 8 damage;
        restrained (EoT)
        12—16: 6 damage;
        slowed (EoT)
        17+: No effect
      4. Effect

        The snaring line remains until the end of the encounter. An enemy that moves into an affected square for the first time on their turn must make the test.

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