Angulotl Slink

Level 1 Band Ambusher
Angulotl, Humanoid EV 3
Stamina 15 Immunity poison 2
Speed 7 (swim, climb) Size 1S / Stability 0
Free Strike 2

Might

1

Agility

2

Reason

0

Intuition

0

Presence

0

Tonguelash (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Attack, Melee, Weapon
Distance Melee 6 Target 1 creature or object
≤11: 4 damage; pull 2 12—16: 6 damage; pull 4 17+: 7 damage; pull 6
Effect: The target is wet (save ends) (see Wet). Allies targeted by this ability take no damage and are pulled 6, ignoring stability.

Hop To It (Free Maneuver) ♦ 1 VP

Keywords
Distance Self Target Self
Effect: The slink jumps 3 squares. If the slink lands in cover or concealment, they can immediately Hide.

Toxiferous

When an adjacent enemy grabs or uses a melee ability against the slink, they take 3 poison damage.

Adhesive

The slink excretes residue into their square at the end of each of their turns. A non-angulotl creature or object that enters or leaves the square must use a maneuver to withstand the adhesive or be restrained (EoT).

Report Issue

You must be logged in to report an issue.

Log in