Angulotl Slink
Level 1 Band AmbusherAngulotl, Humanoid EV 3
Stamina 15 Immunity poison 2
Speed 7 (swim, climb) Size 1S / Stability 0
Free Strike 2
Might
1Agility
2Reason
0Intuition
0Presence
0Tonguelash (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Attack, Melee, Weapon
Distance Melee 6 Target 1 creature or object
≤11: 4 damage; pull 2 12—16: 6 damage; pull 4 17+: 7 damage; pull 6
Effect: The target is wet (save ends) (see Wet). Allies targeted by this ability take no damage and are pulled 6, ignoring stability.
Hop To It (Free Maneuver) ♦ 1 VP
Keywords —
Distance Self Target Self
Effect: The slink jumps 3 squares. If the slink lands in cover or concealment, they can immediately Hide.
Toxiferous
When an adjacent enemy grabs or uses a melee ability against the slink, they take 3 poison damage.
Adhesive
The slink excretes residue into their square at the end of each of their turns. A non-angulotl creature or object that enters or leaves the square must use a maneuver to withstand the adhesive or be restrained (EoT).