Angulotl Slink
Level 1 Band AmbusherMight
1Agility
2Reason
0Intuition
0Presence
0Tonguelash 2d10 + 2
pull 2 12—16: 6 damage;
pull 4 17+: 7 damage;
pull 6
The target is wet (save ends) (see Wet). Allies targeted by this ability take no damage and are pulled 6, ignoring stability.
Hop To It (1 Malice)
The slink jumps 3 squares. If the slink lands in cover or concealment, they can immediately Hide.
Toxiferous
When an adjacent enemy grabs or uses a melee ability against the slink, they take 3 poison damage.
Adhesive
The slink excretes residue into their square at the end of each of their turns. A non-angulotl creature or object that enters or leaves the square must use a maneuver to withstand the adhesive or be restrained (EoT).