Wraith
Level 4 Band HexerMight
-2Agility
2Reason
1Intuition
1Presence
3Chilling Gravetouch 2d10 + 3
P<1 slowed (save ends) 12—16: 7 cold damage;
P<2 slowed (save ends) 17+: 9 cold damage;
P<3 slowed (save ends)
Living creatures killed by this ability return as a ghoul craver the next round, under the Director’s control.
Hidden Movement
The specter turns invisible, moves up to their speed, and becomes visible again.
Stolen Vitality (1 Malice)
The target only regains half the Stamina they would normally. The wraith regains the remaining Stamina.
Agonizing Phasing
The wraith can move through other creatures and objects at normal speed. The first time in a round that the shade passes through a creature, that creature takes 5 corruption damage and has a bane on their next attack. The wraith doesn’t take damage from being force moved into objects.