Angulotl Cleaver

Level 1 Minion Ambusher
Angulotl, Humanoid EV 6
Stamina 4 Immunity poison 2
Speed 6 (swim, climb) Size 1S / Stability 0
With Captain 0 Free Strike 2

Might

2

Agility

0

Reason

1

Intuition

0

Presence

1

Hop & Chop 2d10 + 2

Melee, Strike, Weapon Signature Action
Melee 1 1 creature or object per minion
≤11: 2 damage 12—16: 4 damage 17+: 5 damage
Effect:

The cleaver jumps 4 squares before or after attacking.

Toxiferous

When an adjacent enemy grabs or uses a melee ability against the cleaver, they take 2 poison damage.

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  1. Angulotl Malice


    1. Leapfrog

      3 Malice
      1. Until the end of the round, when an angulotl moves through an ally’s space, that ally can jump 3 squares as a free triggered action.

    2. Resonating Croak

      5 Malice
      1. Each angulotl puffs out their throat and starts loudly droning. All non-angulotls adjacent to an angulotl must make an Intuition test.

      2. ≤11: 5 sonic damage;
        slowed (EoT)
        12—16: 4 sonic damage 17+: No effect
    3. Rainfall

      7 Malice
      1. An angulotl calls clouds to cover the battlemap and rain until the end of the round. All creatures and objects that are exposed to the sky are wet for the rest of the encounter.

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