Xorannox The Tyract

Level 6 Solo
Horror, Overmind EV 80
Stamina 450
Speed 5 (fly, hover) Size 3 / Stability 3
Free Strike 7

Might

4

Agility

2

Reason

4

Intuition

3

Presence

3

Toothful Thrashing (Action) ♦ 2d10 + 4 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object
≤11: 12 damage; slide 2; M<2 bleeding (EoT) 12—16: 20 damage; slide 3; M<3 bleeding (EoT) 17+: 23 damage; vertical slide 3; M<4 bleeding (EoT)

Grav Spike (Action) ♦ 2d10 + 4 ♦ Signature

Keywords Area, Psionic, Ranged
Distance 2 burst Target All enemies in the burst
≤11: Vertical push 3 12—16: Vertical push 5 17+: Vertical push 7
Effect: Xorannox shifts up to his speed before or after using this ability.

Optical Collusion (Maneuver)

Keywords Area, Melee
Distance Self Target Self
Effect: Xorannox commands all eyestalks to move up to their speed.

Shutout (Maneuver) ♦ 2 VP

Keywords
Distance 5 x 2 line within 1 Target Special
Effect: Xorannox ends all ongoing supernatural effects and suppresses supernatural effects from equipment in the affected area. New supernatural effects cannot activate in the affected area until the end of Xorannox’s next turn.

Cower! (Triggered Action)

Keywords Psionic, Ranged
Distance Ranged 10 Target Special
Trigger: A creature deals damage to Xorannox.
Effect: The triggering creature is I<3 frightened (save ends).

Disruption Beam (Villain Action 1) ♦ 2d10 + 4

Keywords Psionic, Ranged, Strike
Distance Ranged 10 Target Three creatures
≤11: 11 psychic damage; R<2 dazed (save ends) 12—16: 17 psychic damage; R<3 dazed (save ends) 17+: 20 psychic damage; R<4 dazed (save ends)

All Eyes, All Rise (Villain Action 2)

Keywords
Distance Self Target Self
Effect: Xorannox reforms all destroyed eyestalks and raises them at full Stamina.

Panoptibeam (Villain Action 3)

Keywords Area, Melee, Weapon
Distance 2 burst Target All enemies in the burst
Effect: Xorannox directs each remaining eyestalk to use a signature action, targeting each creature in the area.

Solo Monster

Solo Turns Xorannox takes up to two turns each round. He can’t take turns consecutively. He can use two actions on each of his turns. While dazed, Xorannox can take one action and one maneuver per turn. End Effect At the end of his turn, Xorannox can take 10 damage to end one save ends effect affecting him. This damage can’t be reduced in any way.

Eyes of the Tyract

Six unique eyestalks float around Xorannox and act on his turn at his command. On each of Xorannox’s turns, he directs one eyestalk to move and use a signature action. When an eyestalk is destroyed, Xorannox can’t use that eyestalk’s ability.

Above It All

Xorannox can’t be flanked, frightened, or knocked prone.

Natural Enemies

If Xorannox perceives another overmind or voiceless talker on the battlefield, he targets that threat at least once every turn.

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