War Spider
Level 1 Troop MountAnimal, Goblin EV 12
Stamina 60
Speed 7 (climb) Size 3 / Stability 2
Free Strike 4
Might
2Agility
1Reason
-4Intuition
0Presence
-3Bite (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 1 Target One creature or object
≤11: 7 poison damage 12—16: 11 poison damage 17+: 14 poison damage; M<2 weakened (save ends)
2 Malice: M<3 weakened (save ends).
Leg Blade (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 1 Target Two creatures or objects
≤11: 6 damage 12—16: 9 damage 17+: 12 damage
Trample (Action) ♦ 5 VP
Keywords —
Distance Self Target Self
Effect: The spider shifts up to their speed and makes a Leg Blade strike against each creature who comes within 1 of the spider during the move. The spider makes one power roll against all targets.
Web (Maneuver)
Keywords Area, Weapon
Distance 3 cube within 1 Target All creatures in the cube
≤11: A<0 restrained (save ends) 12—16: A<1 restrained (save ends) 17+: A<2 restrained (save ends)
Skitter (Triggered Action)
Keywords —
Distance Self Target Self
Trigger: The spider or an ally riding the spider is targeted by an ability.
Effect: The spider shifts 2. Any damage dealt by the triggering ability is halved.
Ride Launcher
An ally who leaps off the back of the spider can jump up to 6 squares without a test, and takes no damage if they fall during the jump. After the jump, the first melee strike an ally makes on the same turn gains an edge.
Wide Back
Two of the spider’s size 1 allies can occupy the same space while riding the spider.