Minotaur Stampede

Level 10 Minion Defender
Accursed, Humanoid, Minotaur, Swarm EV 24
Stamina 17
Speed 8 Size 4 / Stability 2
With Captain Edge on strikes Free Strike 4

Might

5

Agility

5

Reason

0

Intuition

2

Presence

-1

Bull Rush (Action) ♦ 2d10 + 5 ♦ Signature

Keywords Charge, Melee, Strike, Weapon
Distance Melee 2 Target One creature or object per minion
≤11: 4 damage 12—16: 7 damage; prone 17+: 9 damage; prone and M<5 can’t stand (save ends)
Effect: Each creature that the stampede moves through as a part of charging with this ability is M<4 knocked prone.

Swarm

The stampede can move through squares as if they were size-2, and can occupy other creatures’ spaces. At the start of the stampede’s turn, they can make a free strike against each creature they share a square with.

Report Issue

You must be logged in to report an issue.

Log in