Minotaur Stampede
Level 10 Minion DefenderMight
5Agility
5Reason
0Intuition
2Presence
-1Bull Rush 2d10 + 5
prone 17+: 9 damage;
prone and M<5 can’t stand (save ends)
Each creature that the stampede moves through as a part of charging with this ability is M<4 knocked prone.
Swarm
The stampede can move through squares as if they were size-2, and can occupy other creatures’ spaces. At the start of the stampede’s turn, they can make a free strike against each creature they share a square with.