Animal
Level 1 Troop HarrierAnimal EV 12
Stamina 60
Speed 6 Size 1M / Stability 0
Free Strike 4
Might
0Agility
2Reason
-2Intuition
1Presence
-2Natural Weapon (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 1 Target Two creatures or objects
≤11: 6 damage 12—16: 9 damage 17+: 12 damage
Effect:
The animal can shift 2 between striking the first and second target.
Rush (Maneuver)
Keywords —
Distance Self Target Self
Effect:
The animal moves up to their speed.
Nature Calls
The animal ignores 1 bane on their abilities while in an encounter outside or in a natural environment.