Wode Elf Green Seer

Level 1 Platoon Hexer
Fey, Humanoid, Wode Elf EV 6
Stamina 20
Speed 7 Size 1M / Stability 0
Free Strike 3

Might

0

Agility

1

Reason

0

Intuition

2

Presence

1

The Forest’s Embrace (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Magic, Ranged, Strike
Distance Ranged 10 Target 1 creature or object
≤11: 5 damage 12—16: 7 damage; I<1 restrained (save ends) 17+: 9 damage; I<2 restrained (save ends)
Effect: A creature restrained by this ability can’t search for hidden creatures until the condition ends.

The Natural Cycle (Maneuver) ♦ 2d10 + 2 ♦ 3 VP

Keywords Magic, Ranged
Distance Ranged 10 Target 2 creatures
≤11: 2 damage 12—16: 4 damage; P<1 target has a double bane on strikes (save ends) 17+: 6 damage; P<2 bleeding (save ends), target has a double bane on strikes (save ends)
Effect: The green seer causes lichen to form and encroach upon each target.

Foreseen Punishment (Free Triggered Action)

Keywords
Distance Ranged 5 Target Triggering creature
Trigger: A creature uses a triggered action targeting the green seer or an ally within distance.
Effect: The green seer makes a free strike against the target.

Masking Glamor

The green seer immediately hides at the end of their turn while in cover or concealment, even if they are observed.

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