War Dog Pestilite
Level 3 Band ControllerHumanoid, War Dog EV 5
Stamina 20 Immunity Poison 3
Speed 5 Size 1M / Stability 0
Free Strike 2
Might
0Agility
1Reason
0Intuition
0Presence
2Plaguecaster 2d10 + 2
Area, Magic, Ranged Signature Action
3 cube within 10 Each creature in the cube
≤11: 2 poison damage;
I<0 frightened (save ends) 12—16: 4 poison damage;
I<1 frightened (save ends) 17+: 5 poison damage;
I<2 frightened (save ends)
I<0 frightened (save ends) 12—16: 4 poison damage;
I<1 frightened (save ends) 17+: 5 poison damage;
I<2 frightened (save ends)
Effect:
The area is covered in a cloud of pestilence that lasts until the start of the pestilite’s next turn. Any creature who enters the area for the first time in a round or starts their turn there takes 2 poison damage.
Posthumous Promotion
Magic, Ranged Maneuver
Ranged 10 One war dog with a loyalty collar
Effect:
The target’s loyalty collar detonates, killing them instantly.
Loyalty Collar
When the pestilite dies, they explode, dealing 1d6 damage to each adjacent enemy.