Dwarf Hunter

Level 1 Minion Support
Dwarf, Humanoid EV 6
Stamina 6
Speed 5 Size 1M / Stability 1
With Captain 2 temporary Stamina Free Strike 1

Might

1

Agility

2

Reason

0

Intuition

0

Presence

0

Snaring Javelin 2d10 + 2

Ranged, Strike, Weapon Signature Action
Ranged 5 1 creature or object per minion
≤11: 1 damage;
pull 1
12—16: 2 damage;
pull 2
17+: 3 damage;
pull 4
Effect:

A target restrained by a dwarf can be pulled by this ability.

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  1. Dwarf Malice


    1. Breaching Charge

      3+ Malice
      1. A dwarf can destroy one adjacent object or square of wall for every 3 malice spent. Each enemy adjacent to the destroyed object or square takes the object’s Stamina in damage (3 wood / 6 stone / 9 metal).

    2. Rappelling Barrage

      5 Malice
      1. All dwarves acting this turn gain the climb keyword to their movement. At any point during their movement, they can make a free strike.

    3. Snaring Line

      7 Malice
      1. Area, Magic, Ranged Maneuver (Non-Minion)
        1 × 10 line within 10
        All enemies
      2. Effect

        Each target makes an Agility test.

      3. ≤11: 8 damage;
        restrained (EoT)
        12—16: 6 damage;
        slowed (EoT)
        17+: No effect
      4. Effect

        The snaring line remains until the end of the encounter. An enemy that moves into an affected square for the first time on their turn must make the test.

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