Mindkiller

Level 6 Troop Hexer
Horror, Voiceless Talker EV 32
Stamina 140 Immunity psychic 6
Speed 6 (fly, hover) Size 1M / Stability 2
Free Strike 7

Might

-1

Agility

3

Reason

2

Intuition

2

Presence

0

Killer Claws (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object
≤11: 11 damage 12—16: 17 damage; A<2 grabbed 17+: 21 damage; A<3 grabbed

Concealing Strike (Action) ♦ 2d10 + 2 ♦ 2 VP

Keywords Psionic, Ranged, Strike
Distance Ranged 5 Target 2 creatures
≤11: 10 damage; R<1 the mindkiller is invisible to the target (save ends) 12—16: 15 damage; R<2 the mindkiller is invisible to the target (save ends) 17+: 18 damage; R<3 the mindkiller is invisible to the target (save ends)

Mindwipe (Maneuver)

Keywords Attack, Psionic
Distance Melee 1 Target 1 grabbed creature
Effect: R<2 The mindkiller drains one point from the target’s Reason, Intuition, or Presence score (Director’s choice) and adds it to their own score until the end of the encounter.

Meat Shield (Triggered Action)

Keywords
Distance Self Target 1 grabbed creature
Trigger: The mindkiller takes damage
Effect: The mindkiller halves the incoming damage. The target takes the other half of the damage.
3 Malice: The target takes the full damage in place of the mindkiller.

Psionic Conductor

When a non-minion Voiceless Talker within 5 of the mindkiller uses an ability with the Psionic keyword, they can do so as if they were in the mindkiller’s space.

Nimble

The mindkiller can move through other creatures and objects at normal speed.

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