Human Death Cultist
Level 2 Platoon SupportHuman, Humanoid EV 8
Stamina 40 Immunity Corruption 2, Psychic 2
Speed 5 Size 1M / Stability 0
Free Strike 4
Might
0Agility
1Reason
0Intuition
0Presence
2Death Scythe 2d10 + 2
Magic, Melee, Ranged, Strike, Weapon Signature Action
Melee 1 or Ranged 10 One creature or object
≤11: 6 corruption damage 12—16: 9 corruption damage 17+: 12 corruption damage;
I<2 weakened (save ends)
I<2 weakened (save ends)
2 Malice:
The death cultist regains Stamina equal to half the damage dealt by this ability.
Rise, My Minions (1 Malice per minion)
Area Maneuver
5 burst One or more dead minions
Special:
Each target must have died during this encounter
Effect:
Each target revives with their full Stamina. They immediately die at the end of the encounter or if the death cultist is killed. A target can be revived multiple times by this ability.
Supernatural Insight
The death cultist ignores concealment if it’s granted by a supernatural effect, or the target is supernatural.