Human Death Cultist
Level 2 Platoon SupportHuman, Humanoid EV 8
Stamina 40 Immunity Corruption 2, Psychic 2
Speed 5 Size 1M / Stability 0
Free Strike 4
Might
0Agility
1Reason
0Intuition
0Presence
2Death Scythe (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Magic, Melee, Ranged, Strike, Weapon
Distance Melee 1 or Ranged 10 Target One creature or object
≤11: 6 corruption damage 12—16: 9 corruption damage 17+: 12 corruption damage; I<2 weakened (save ends)
2 Malice: The death cultist regains Stamina equal to half the damage dealt by this ability.
Rise, My Minions (Maneuver) ♦ 1 VP
Keywords Area
Distance 5 burst Target One or more dead minions
Special: Each target must have died during this encounter
Effect: Each target revives with their full Stamina. They immediately die at the end of the encounter or if the death cultist is killed. A target can be revived multiple times by this ability.
Supernatural Insight
The death cultist ignores concealment if it’s granted by a supernatural effect, or the target is supernatural.