Human Death Cultist

Level 2 Platoon Support
Human, Humanoid EV 8
Stamina 40 Immunity Corruption 2, Psychic 2
Speed 5 Size 1M / Stability 0
Free Strike 4

Might

0

Agility

1

Reason

0

Intuition

0

Presence

2

Death Scythe (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Magic, Melee, Ranged, Strike, Weapon
Distance Melee 1 or Ranged 10 Target One creature or object
≤11: 6 corruption damage 12—16: 9 corruption damage 17+: 12 corruption damage; I<2 weakened (save ends)
2 Malice: The death cultist regains Stamina equal to half the damage dealt by this ability.

Rise, My Minions (Maneuver) ♦ 1 VP

Keywords Area
Distance 5 burst Target One or more dead minions
Special: Each target must have died during this encounter
Effect: Each target revives with their full Stamina. They immediately die at the end of the encounter or if the death cultist is killed. A target can be revived multiple times by this ability.

Supernatural Insight

The death cultist ignores concealment if it’s granted by a supernatural effect, or the target is supernatural.

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