Angulotl Daybringer

Level 1 Leader
Angulotl, Humanoid EV 12
Stamina 80 Immunity poison 3
Speed 5 (swim, climb) Size 1M / Stability 1
Free Strike 4

Might

3

Agility

2

Reason

0

Intuition

2

Presence

0

Acid Grasp (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target 2 creatures or objects
≤11: 7 acid damage; A<1 dazed (save ends) 12—16: 10 acid damage; A<2 dazed (save ends) 17+: 13 acid damage; A<3 dazed (save ends)
Effect: The next time the target strikes the daybringer, they immediately take 4 acid damage.
1 Malice: The daybringer jumps 3 squares before or after using this ability.

Sun Lamp (Maneuver)

Keywords
Distance Self Target Self
Effect: The daybringer expands their throat to resemble the sun until the start of their next turn. Each non-minion angulotl who starts their turn within 10 of the daybringer gains 5 temporary Stamina and has their Speed increased by 3 until the end of their turn.

Tongue Slap (Triggered Action)

Keywords
Distance Melee 5 Target 1 creature
Trigger: The target targets the daybringer or an ally with a strike that isn’t a critical hit.
Effect: The daybringer reduces the power roll result by 1 tier.
2 Malice: Pull 4.

New Dawn (Villain Action 1)

Keywords
Distance Ranged 10 Target Special
Effect: Ten angulotl pollywogs escape the daybringer’s back and waddle into unoccupied squares within distance.

Plague of Frogs (Villain Action 2)

Keywords
Distance Self and 8 burst Target Self and all allies in the burst
Effect: Each target jumps 4 and makes a free strike.

It Is Day (Villain Action 3)

Keywords
Distance Special Target Special
Effect: The encounter map dries up and becomes illuminated. Each wet enemy has the wet condition end and takes 6 acid damage. All angulotls have a double edge on their next attack.

Moisturizing End Effect

The daybringer either takes 5 damage or removes the wet effect from an adjacent creature and ends one save ends effect affecting them at the end of their turn.

Toxiferous

When an adjacent enemy grabs or uses a melee ability against the daybringer, they take 3 poison damage.

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