Gnoll Carnage
Level 2 LeaderAbyssal, Gnoll EV 16
Stamina 100
Speed 5 Size 1M / Stability 1
Free Strike 5
Might
3Agility
3Reason
0Intuition
0Presence
3Shrapnel Whip (Action) ♦ 2d10 + 3 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 2 Target 2 creatures or objects
≤11: 8 damage; A<1 bleeding (save ends) 12—16: 11 damage; A<2 bleeding (save ends) 17+: 14 damage; A<3 bleeding and dazed (save ends)
Effect: An ally targeted by this ability makes a free strike instead of taking damage.
Cackletongue (Maneuver) ♦ 4 VP
Keywords —
Distance Self and 5 burst Target Self and all allies
Effect: Each target deals an additional 3 damage with their strikes until the start of the carnage’s next turn. Targets who haven’t used a cackletongue maneuver on this turn use it immediately at no cost.
Call Up from The Abyss (Villain Action 1)
Keywords —
Distance Ranged 10 Target Special
Effect: The carnage summons 5 gnoll wildlings and 5 abyssal hyenas into unoccupied spaces.
Edacity (Villain Action 2)
Keywords Area
Distance Self and 10 burst Target Self and all allies
Effect: Each target moves up to their speed and makes a free strike. A creature that takes damage from this villain action is also knocked prone.
Deepest Wounds (Villain Action 3)
Keywords Area, Magic
Distance 5 burst Target Each winded enemy in the burst
Effect: The carnage’s eyes and all exposed blood within distance starts to glow bright red. Each target makes a Presence test. ✦ ≤11 The target can’t regain stamina until the end of the encounter ★ 12–16 The target can’t regain stamina (save ends) ✸ 17 No effect
Effect: Until the end of the encounter, each gnoll has a double edge power rolls that target a winded enemy.
Death Rampage
Whenever an ally within 5 is reduced to 0 Stamina, the carnage moves up to their speed and either chooses to target 2 creatures with free strikes or one creature with their shrapnel whip.
Endless Hunger
If the carnage is reduced to 0 Stamina while there are still gnolls on the battle map, one gnoll on the map is transformed into the carnage, keeping the gnoll’s Stamina.