Wode Elf Tree Guerilla
Level 3 Platoon AmbusherFey, Humanoid, Wode Elf EV 10
Stamina 50
Speed 7 (teleport) Size 1M / Stability 0
Free Strike 5
Might
0Agility
2Reason
0Intuition
0Presence
1Splinter Dagger (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Melee, Ranged, Strike, Weapon
Distance Melee 1 or Ranged 5 Target 1 creature or object
≤11: 7 damage 12—16: 11 damage 17+: 14 damage; M<2 bleeding (save ends)
Effect: The tree guerilla can teleport 3 after using this ability.
3 Malice: The tree guerilla targets an additional creature or object. The tree guerilla deals an additional 3 damage if both targets are adjacent to each other.
Do Not Hesitate in the Wode (Free Triggered Action) ♦ 3 VP
Keywords —
Distance Self and Squad Target Self and Squad
Trigger: An ally ends their turn while the tree guerilla hasn’t acted this round.
Effect: The targets take their turn immediately. Each target has an edge on their abilities until the end of their turn.
Hunter’s Glamor
The tree guerilla immediately hides at the end of their turn, even if they are observed.