Lokratix The Morningstar

Level 6 Troop Harrier
Draconian, Dragon, Humanoid EV 32
Stamina 160 Immunity acid 6
Speed 8 (flying) Size 1M / Stability 2
Free Strike 7

Might

1

Agility

3

Reason

1

Intuition

2

Presence

2

Skewer 2d10 + 3

Melee, Strike, Weapon Signature Action
Melee 1 2 creatures or objects
≤11: 10 damage 12—16: 15 damage;
M<1 slowed (save ends)
17+: 18 damage;
M<2 slowed (save ends)
Effect:

Lokratix deals 6 damage to each creature or object in a line up to two squares behind the target.

Acidic Stun (2 Malice) 2d10 + 3

Area, Magic, Melee Action
3 × 1 line within 1 All enemies in the line
≤11: 7 acid damage;
M<1 dazed (save ends)
12—16: 12 acid damage;
M<2 dazed (save ends)
17+: 15 acid damage;
M<3 dazed (save ends)
Effect:

Lokratix deals an additional 6 damage on abilities targeting enemies dazed by this ability.

Takeoff

Maneuver
Self Self
Effect:

Lokratix lifts off from the ground and flies up to her speed. All creatures adjacent to the square she took off from are A<2 knocked prone.

Stay Back! 2d10 + 3

Triggered Action
Melee 2 One creature
Target enters a square within distance.
≤11: 7 acid damage;
A<1 speed is 0 (EoT)
12—16: 12 acid damage;
A<2 speed is 0 (EoT)
17+: 15 acid damage;
A<3 speed is 0 (EoT)

Flighty

When Lokratix deals damage to an enemy, the enemy can’t use her as the trigger for any of their triggered actions until the start of her next turn.

Absorbing Scales

When Lokratix takes damage of a type she has an immunity for, she has damage immunity 6 against the next strike made against her.

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  1. Draconian Malice


    1. Guarding Gale

      3 Malice
      1. A draconian acting this turn flaps their wings and creates a powerful gale. Each creature adjacent to the draconian is pushed 4 and M<2 knocked prone.

    2. Breath Weapon

      5 Malice
      1. Area, Magic, Melee Action
        4 × 2 line within 1
        All enemies in the line
      2. ≤11: 6 damage 12—16: 10 damage 17+: 13 damage
      3. Effect

        The damage type changes to match a damage type that the draconian has immunity to.

    3. Scaleshatter Burst

      7 Malice
      1. Area, Magic, Melee Free Action
        2 burst
        All enemies in the burst
      2. ≤11: 7 damage 12—16: 13 damage 17+: 16 damage
      3. Effect

        The draconian’s scales shatter from battle damage. The draconian has damage weakness 5, but the draconian can now take two turns per round.

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