Human Archer

Level 1 Minion Artillery
Human, Humanoid EV 6
Stamina 3 Immunity Corruption 1, Psychic 1
Speed 5 Size 1M / Stability 0
With Captain Ranged distance +5 Free Strike 2

Might

0

Agility

2

Reason

0

Intuition

0

Presence

0

Crossbow (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Ranged, Strike, Weapon
Distance Ranged 10 Target One creature or object per minion
≤11: 2 damage 12—16: 4 damage 17+: 5 damage

Supernatural Insight

The archer ignores concealment if it’s granted by a supernatural effect, or the target is supernatural.

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