Time Raider Nemesis
Level 3 Platoon HarrierMight
1Agility
2Reason
2Intuition
1Presence
0Golden Scythe 2d10 + 2
pull 1 12—16: 10 damage;
pull 2 17+: 13 damage;
pull 3;
A<2 restrained (save ends)
This ability can affect creatures on parallel planes of existence and pull them onto the nemesis’s plane.
Kinetic Crush (2 Malice) 2d10 + 2
M<0 slowed (save ends) 12—16: 10 psychic damage;
M<1 slowed (save ends) 17+: 13 psychic damage;
M<2 slowed (save ends)
A creature slowed by this ability takes 2 damage whenever they move into or are force moved into a square until the condition ends.
Foresight
The nemesis doesn’t have a bane on strikes against concealed creatures.