Orc Terranova
Level 2 Platoon ControllerHumanoid, Orc EV 8
Stamina 30
Speed 6 (burrow) Size 1M / Stability 2
Free Strike 4
Might
1Agility
1Reason
0Intuition
1Presence
2Earth Pillar (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Magic, Ranged, Strike
Distance Ranged 10 Target 3 creatures touching the ground
≤11: 6 damage; A<0 prone can’t stand (save ends) 12—16: 9 damage; A<1 prone can’t stand (save ends) 17+: 12 damage; prone A<2 and can’t stand (save ends)
Effect: The ground beneath each target rises 1 square.
Sinkhole (Action) ♦ 2d10 + 2 ♦ 3 VP
Keywords Melee, Weapon
Distance 3 Burst Target All enemies
≤11: 4 damage; M<0 restrained (save ends) 12—16: 7 damage; M<1 restrained (save ends) 17+: 10 damage; M<2 restrained (save ends)
Effect: The affected area is considered difficult terrain.
Seismic Step
The terranova ignores difficult terrain. The terranova doesn’t need line of effect to target creatures touching the ground with abilities.
Relentless
If the terranova’s Stamina drops to 0, they can take a free strike before dying. If the target is reduced to 0 Stamina or killed by the strike, the terranova lives and their Stamina is reduced to 1 instead.