Hulking Brain

Level 6 Troop Brute
Horror, Voiceless Talker EV 32
Stamina 180
Speed 5 Size 1L / Stability 4
Free Strike 7

Might

3

Agility

1

Reason

-2

Intuition

-2

Presence

0

Four-Way Grasp (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target 4 creatures or objects
≤11: 7 damage 12—16: 10 damage; A<2 grabbed 17+: 11 damage; A<3 grabbed
2 Malice: The potency of this ability increases by 1.

Cerebral Suplex (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Melee
Distance Melee 1 Target All grabbed enemies
≤11: 7 damage; M<1 3 damage 12—16: 10 damage; M<2 3 damage 17+: 13 damage; M<3 6 damage
Effect: Each target is no longer grabbed.

Lumber (Maneuver)

Keywords
Distance Self Target Self
Effect: Shift 4. This movement ignores difficult terrain.

Brawny Buffer (Free Triggered Action) ♦ 1 VP

Keywords
Distance Ranged 5 Target Self
Trigger: An ally voiceless talker takes damage from an enemy
Effect: The hulking brain shifts to a square adjacent to the ally and takes the damage instead.
2 Malice: The enemy that dealt damage is knocked prone.

Biceps to Spare

The hulking brain can carry up to 4 size 1 grabbed creatures at no penalty to their movement.

Psionic Conductor

When a non-minion Voiceless Talker within 5 of the hulking brain uses an ability with the Psionic keyword, they can do so as if they were in the hulking brain’s space.

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