Hulking Brain
Level 6 Troop BruteHorror, Voiceless Talker EV 32
Stamina 180
Speed 5 Size 1L / Stability 4
Free Strike 7
Might
3Agility
1Reason
-2Intuition
-2Presence
0Four-Way Grasp (Action) ♦ 2d10 + ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 1 Target 4 creatures or objects
≤11: 7 damage 12—16: 10 damage;
A<2 grabbed 17+: 11 damage;
A<3 grabbed
A<2 grabbed 17+: 11 damage;
A<3 grabbed
2 Malice:
The potency of this ability increases by 1.
Cerebral Suplex (Action) ♦ 2d10 + 3
Keywords Melee
Distance Melee 1 Target All grabbed enemies
≤11: 7 damage;
M<1 3 damage 12—16: 10 damage;
M<2 3 damage 17+: 13 damage;
M<3 6 damage
M<1 3 damage 12—16: 10 damage;
M<2 3 damage 17+: 13 damage;
M<3 6 damage
Effect:
Each target is no longer grabbed.
Lumber (Maneuver)
Keywords —
Distance Self Target Self
Effect:
Shift 4. This movement ignores difficult terrain.
Brawny Buffer (Free Triggered Action) ♦ 1 Malice VP
Keywords —
Distance Ranged 5 Target Self
Trigger: An ally voiceless talker takes damage from an enemy
Effect:
The hulking brain shifts to a square adjacent to the ally and takes the damage instead.
2 Malice:
The enemy that dealt damage is knocked prone.
Biceps to Spare
The hulking brain can carry up to 4 size 1 grabbed creatures at no penalty to their movement.
Psionic Conductor
When a non-minion Voiceless Talker within 5 of the hulking brain uses an ability with the Psionic keyword, they can do so as if they were in the hulking brain’s space.