Shadow Elf Dark Knight

Level 4 Platoon Defender
Fey, Humanoid, Shadow Elf EV 12
Stamina 70
Speed 5 (climb) Size 1M / Stability 0
Free Strike 5

Might

0

Agility

2

Reason

0

Intuition

3

Presence

2

Suffusing Strike 2d10 + 3

Magic, Ranged, Strike Signature Action
Ranged 3 One creature or object
≤11: 8 corruption damage 12—16: 12 corruption damage;
R<2 taunted (EoT)
17+: 15 corruption damage;
R<3 taunted (EoT)

Trick of the Eye

Magic Triggered Action
Melee 2 1 ally
An enemy within distance makes a strike against the target.
Effect:

The damage is halved. The dark knight takes the other half of the damage.

Of the Umbra

The dark knight ignores concealment granted by darkness. While the dark knight is in direct sunlight, they have damage weakness 3. While the dark knight is concealed, they have damage immunity 3.

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  1. Shadow Elf Malice


    1. Watch Me Disappear

      3 Malice
      1. All shadow elves acting on this turn can hide as a free maneuver while concealed.

    2. Extra Dimension

      5 Malice
      1. All shadow elves acting on this turn inflict I<2 bleeding (save ends) or slowed (save ends) on their strikes, even if their attacks already inflict a condition.

    3. Home is Where the Hurt Is

      7 Malice
      1. The shadow elves synthesize a concentrated pocket manifold reminiscent of Equinox and graft it onto the encounter map. Until the end of the encounter, all creatures can see shadow elves in full color, and shadow elves no longer benefit from their Of the Umbra ability. The potency of all shadow elf abilities increases by 2, and a creature needs an 8 or higher to end a save ends effect inflicted by a shadow elf, as they are impacted by the condition across two worlds.

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