Siege Hawk

Level 1 Mount
Animal EV 28
Stamina 60
Speed 7 (flying) Size 3 / Stability 0
Free Strike 4

Might

1

Agility

1

Reason

-3

Intuition

1

Presence

-2

Talons 2d10 + 1

Attack, Melee, Weapon Signature Action
Reach 1 Two creatures or objects
≤11: 4 damage 12—16: 7 damage 17+: 10 damage
Effect:

The target is grabbed by the siege hawk. The siege hawk can have two targets grabbed at a time.

Bombs Away! (7 VP) AGL RR

Area, Magic, Ranged, Resistance Action
5 cube within 10 Each creature and object
≤11: 7 fire damage;
restrained (EoT)
12—16: 6 fire damage;
slowed (EoT)
17+: 3 fire damage
Special:

The siege hawk must be flying to use this ability.

Dive

Maneuver
Effect:

The hawk moves up to their speed.

Mounted Platform

Any creature riding the hawk can make a free strike during or after the hawk’s movement.

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