Siege Hawk
Level 1 MountAnimal EV 28
Stamina 60
Speed 7 (flying) Size 3 / Stability 0
Free Strike 4
Might
1Agility
1Reason
-3Intuition
1Presence
-2Talons 2d10 + 1
Attack, Melee, Weapon Signature Action
Reach 1 Two creatures or objects
≤11: 4 damage 12—16: 7 damage 17+: 10 damage
Effect:
The target is grabbed by the siege hawk. The siege hawk can have two targets grabbed at a time.
Bombs Away! (7 VP) AGL RR
Area, Magic, Ranged, Resistance Action
5 cube within 10 Each creature and object
≤11: 7 fire damage;
restrained (EoT) 12—16: 6 fire damage;
slowed (EoT) 17+: 3 fire damage
restrained (EoT) 12—16: 6 fire damage;
slowed (EoT) 17+: 3 fire damage
Special:
The siege hawk must be flying to use this ability.
Dive
— Maneuver
Effect:
The hawk moves up to their speed.
Mounted Platform
Any creature riding the hawk can make a free strike during or after the hawk’s movement.