Kobold Venator
Level 1 Band AmbusherHumanoid, Kobold EV 3
Stamina 15
Speed 5 Size 1S / Stability 0
Free Strike 2
Might
0Agility
2Reason
0Intuition
0Presence
1Dolobra & Net (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object
≤11: 4 damage 12—16: 6 damage; M<1 restrained (save ends) 17+: 7 damage; M<2 restrained (save ends)
3 Malice: Then We Light the Net on Fire! Each creature and object restrained by this ability takes 2 fire damage at the start of each of their turns until the condition ends.
Lost in the Crowd
If the venator is adjacent to an ally that is not hiding, they can use the hide maneuver, even if observed.
Not What I Seem
The venator begins the encounter disguised as a minion. The venator has a double edge on their first action of the encounter, when they reveal themselves.
Shield? Shield!
The venator has cover, a Stability of 1, and can act as cover for allies when adjacent to an ally who also has this trait.