War Dog Hypokrite
Level 4 Band AmbusherMight
1Agility
3Reason
0Intuition
0Presence
2Needle-Knife 2d10 + 3
A<2 bleeding (save ends) 17+: 10 damage;
A<3 bleeding and weakened (save ends)
This ability deals an additional 6 damage if the hypocrite is hidden or disguised.
Feign Death (2 Malice)
The hypokrite activates their Loyalty Collar ability and teleports to an unoccupied square adjacent to an ally within distance alive.
Face in the Crowd
The hypokrite is invisible while adjacent to an unhidden ally. When using the Hide maneuver, the hypocrite can choose to disguise themself as another creature within line of effect.
Loyalty Collar
When the hypokrite dies, they explode, dealing 2d6 damage to each adjacent enemy.