War Dog Hypokrite

Level 4 Band Ambusher
Humanoid, War Dog EV 6
Stamina 30
Speed 8 Size 1M / Stability 0
Free Strike 3

Might

1

Agility

3

Reason

0

Intuition

0

Presence

2

Needle-Knife (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target One creature or object
≤11: 6 damage 12—16: 8 damage; A<2 bleeding (save ends) 17+: 10 damage; A<3 bleeding and weakened (save ends)
Effect: This ability deals an additional 6 damage if the hypocrite is hidden or disguised. Feign Death (Triggered Action) ◆ 2 Malice Keywords — Distance Ranged 20 Target Self Trigger The hypokrite takes damage.
Effect: The hypokrite activates their Loyalty Collar ability and teleports to an unoccupied square adjacent to an ally within distance alive.

Face in the Crowd

The hypokrite is invisible while adjacent to an unhidden ally. When using the Hide maneuver, the hypocrite can choose to disguise themself as another creature within line of effect.

Loyalty Collar

When the hypokrite dies, they explode, dealing 2d6 damage to each adjacent enemy.

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