Dwarf Axethrower

Level 1 Minion Defender
Dwarf, Humanoid EV 6
Stamina 7
Speed 5 Size 1M / Stability 2
With Captain 2 temporary Stamina Free Strike 1

Might

1

Agility

0

Reason

0

Intuition

2

Presence

0

Whistling Axes 2d10 + 2

Melee, Ranged, Strike, Weapon Signature Action
Melee 1 or Ranged 5 1 creature or object per Distance Ranged 5 Target 1 creature or object per minion minion
≤11: 1 damage 12—16: 2 damage 17+: 3 damage;
an ally adjacent to the target can make a free strike
Effect:

The target can’t use triggered actions until the start of the next round.

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  1. Dwarf Malice


    1. Breaching Charge

      3+ Malice
      1. A dwarf can destroy one adjacent object or square of wall for every 3 malice spent. Each enemy adjacent to the destroyed object or square takes the object’s Stamina in damage (3 wood / 6 stone / 9 metal).

    2. Rappelling Barrage

      5 Malice
      1. All dwarves acting this turn gain the climb keyword to their movement. At any point during their movement, they can make a free strike.

    3. Snaring Line

      7 Malice
      1. Area, Magic, Ranged Maneuver (Non-Minion)
        1 × 10 line within 10
        All enemies
      2. Effect

        Each target makes an Agility test.

      3. ≤11: 8 damage;
        restrained (EoT)
        12—16: 6 damage;
        slowed (EoT)
        17+: No effect
      4. Effect

        The snaring line remains until the end of the encounter. An enemy that moves into an affected square for the first time on their turn must make the test.

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