Force Of Earth

Level 3 Troop Brute
Elemental EV 20
Stamina 132
Speed 5 (burrow) Size 2 / Stability 2
Free Strike 6

Might

2

Agility

-1

Reason

0

Intuition

1

Presence

2

Slam Into Dirt (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 2 Target 2 creatures or objects
≤11: 8 damage 12—16: 12 damage; M<1 restrained (save ends) 17+: 15 damage; M<2 restrained (save ends)
Effect: The area beneath the target becomes difficult terrain.

Convocation of Quartz (Maneuver)

Keywords Magic, Ranged
Distance Ranged 5 Target Self or 1 elemental
Effect: The target imposes a bane on melee strikes made against them until the start of the force’s next turn if they don’t already have it.
3 Malice: The target grows a carapace of stone, increasing their stability by 3 and granting them 15 temporary Stamina until the end of the encounter.

Break Armor (Triggered Action) ♦ 1 VP

Keywords
Distance Self Target Self
Trigger: The force takes damage
Effect: The force halves the damage, gains damage weakness 3, and increases their speed by 3. The damage weakness increases by 3 each time the force uses this ability in an encounter.

Primordial Strength

The force deals an additional 6 damage with strikes targeting objects.

Fickle and Free

The force can’t be restrained, slowed, or knocked prone, and they ignore difficult terrain.

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