Force Of Earth
Level 3 Troop BruteElemental EV 20
Stamina 132
Speed 5 (burrow) Size 2 / Stability 2
Free Strike 6
Might
2Agility
-1Reason
0Intuition
1Presence
2Slam Into Dirt (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 2 Target 2 creatures or objects
≤11: 8 damage 12—16: 12 damage; M<1 restrained (save ends) 17+: 15 damage; M<2 restrained (save ends)
Effect: The area beneath the target becomes difficult terrain.
Convocation of Quartz (Maneuver)
Keywords Magic, Ranged
Distance Ranged 5 Target Self or 1 elemental
Effect: The target imposes a bane on melee strikes made against them until the start of the force’s next turn if they don’t already have it.
3 Malice: The target grows a carapace of stone, increasing their stability by 3 and granting them 15 temporary Stamina until the end of the encounter.
Break Armor (Triggered Action) ♦ 1 VP
Keywords —
Distance Self Target Self
Trigger: The force takes damage
Effect: The force halves the damage, gains damage weakness 3, and increases their speed by 3. The damage weakness increases by 3 each time the force uses this ability in an encounter.
Primordial Strength
The force deals an additional 6 damage with strikes targeting objects.
Fickle and Free
The force can’t be restrained, slowed, or knocked prone, and they ignore difficult terrain.