Shade

Level 1 Minion Ambusher
Undead EV 6
Stamina 4 Immunity corruption 1, poison 1
Speed 5 (fly, hover) Size 1M / Stability 1
With Captain Speed +2 Free Strike 2

Might

-5

Agility

1

Reason

0

Intuition

0

Presence

2

Life Drain (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target One creature or object per minion
≤11: 2 corruption damage 12—16: 4 corruption damage 17+: 5 corruption damage; the target moves up to their speed away from all shades

Corruptive Phasing

The shade can move through other creatures and objects at normal speed. The first time in a round that the shade passes through a creature, that creature takes 2 corruption damage. The shade doesn’t take damage from being force moved into objects.

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