Essence Of Storms
Level 3 Troop HarrierMight
1Agility
2Reason
-1Intuition
0Presence
2Bluster 2d10 + 2
4 lightning damage;
push 1 17+: 5 damage;
7 lightning damage;
push 3
The essence shifts 3 before or after using this ability.
Convocation of Squalls
The target receives lightning immunity 5 until the start of the essence’s next turn if they don’t already have it.
The target emits a 3 aura vortex until the end of the encounter. The aura is considered difficult terrain for enemies. At the end of each of the target’s turns, the target can select 1 creature within the aura to push 5.
Thunderclap (1 Malice)
The essence deals 5 lightning damage to the target.
Fickle and Free
The essence can’t be restrained, slowed, or knocked prone, and they ignore difficult terrain.