Human Rogue

Level 1 Minion Ambusher
Human, Humanoid EV 6
Stamina 4 Immunity Corruption 1, Psychic 1
Speed 7 Size 1M / Stability 0
With Captain Edge on strikes Free Strike 2

Might

0

Agility

2

Reason

0

Intuition

0

Presence

1

Concealed Dagger (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Melee, Ranged, Strike, Weapon
Distance Melee 1 or Ranged 5 Target One creature or object per minion
≤11: 2 damage 12—16: 4 damage 17+: 5 damage
Effect: This ability deals an additional 3 damage if the spy was disguised or hidden before using it.

Supernatural Insight

The spy ignores concealment if it’s granted by a supernatural effect, or the target is supernatural.

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