War Dog Commando

Level 1 Minion Ambusher
Humanoid, War Dog EV 6
Stamina 4
Speed 5 Size 1M / Stability 0
With Captain Strike damage +1 Free Strike 2

Might

0

Agility

2

Reason

0

Intuition

0

Presence

0

Daggers (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Melee, Ranged, Strike, Weapon
Distance Melee 1 or Ranged 5 Target One creature per minion
≤11: 2 damage 12—16: 4 damage 17+: 5 damage
Effect:

The commando can use the Hide maneuver, even if observed.

Loyalty Collar

When the commando dies, they explode, dealing 1d6 damage to each adjacent enemy.

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