Trained Gelatinous Cube

Level 1 Troop Hexer
Animal, Kobold EV 12
Stamina 40 Immunity Acid 3
Speed 5 Size 2 / Stability 2
Free Strike 4

Might

2

Agility

-1

Reason

-3

Intuition

0

Presence

-2

Engulf 2d10 + 2

Melee, Strike, Weapon Signature Action
Melee 1 1 creature or object
≤11: 7 acid damage;
A<0 dazed (save ends)
12—16: 10 acid damage;
A<1 dazed (save ends)
17+: 14 acid damage;
A<2 restrained (save ends)
Effect:

A size 2 or smaller creature restrained by this ability is pulled into one of the cube’s squares and moves with the cube. The creature takes 4 acid damage at the start of each of their turn while restrained. When restrained ends, the creature moves to the nearest unoccupied square adjacent to the cube.

2 Malice:

The cube targets 1 additional creature or object.

You Didn’t Pay Attention!

Triggered Action
Self Self
A creature moves or is force moved into the cube.
Effect:

The cube uses Engulf with a double edge.

Translucent Cube

The cube completely occupies their space, blocking line of effect on enemy abilities. The cube is hidden until they act.

Report Issue

You must be logged in to report an issue.

Log in
  1. Kobold Malice


    1. Maniple Tactics

      3 Malice
      1. Up to 3 kobolds make a free strike, swaps positions with an adjacent kobold, and then that kobold makes a free strike.

    2. Set the Initiative

      7 Malice
      1. Two kobolds take their turns in a row.

    3. Shield Wall

      7 Malice
      1. Until the end of the round, all kobolds with Shield? Shield! Impose an additional bane on incoming strikes and abilities.

    Report Issue

    You must be logged in to report an issue.

    Log in