Trained Gelatinous Cube
Level 1 Troop HexerMight
2Agility
-1Reason
-3Intuition
0Presence
-2Engulf 2d10 + 2
A<0 dazed (save ends) 12—16: 10 acid damage;
A<1 dazed (save ends) 17+: 14 acid damage;
A<2 restrained (save ends)
A size 2 or smaller creature restrained by this ability is pulled into one of the cube’s squares and moves with the cube. The creature takes 4 acid damage at the start of each of their turn while restrained. When restrained ends, the creature moves to the nearest unoccupied square adjacent to the cube.
The cube targets 1 additional creature or object.
You Didn’t Pay Attention!
The cube uses Engulf with a double edge.
Translucent Cube
The cube completely occupies their space, blocking line of effect on enemy abilities. The cube is hidden until they act.