Angulotl Wave

Level 1 Band Controller
Angulotl, Humanoid EV 3
Stamina 10 Immunity poison 2
Speed 5 (swim, climb) Size 1S / Stability 0
Free Strike 1

Might

0

Agility

0

Reason

0

Intuition

2

Presence

2

Refulgent Beams 2d10 + 2

Magic, Ranged, Strike Signature Action
Ranged 8 2 creatures or objects
≤11: 3 holy damage 12—16: 4 holy damage;
R<1 illuminated (save ends)
17+: 5 holy damage;
R<2 illuminated (save ends)
Effect:

Illuminated creatures and objects can’t Hide or turn invisible, and strikes made against them have an edge until the condition ends.

Noxious Bubble (3 Malice)

Area, Magic, Ranged Action
3 Cube of unoccupied space within 10 Special
Effect:

A bubble of toxic gas fills the area that lasts until the end of the encounter. If a creature or object touches the bubble, it bursts and each enemy within 3 makes a Might test.

≤11: 5 poison damage;
wet and weakened (save ends)
12—16: 4 poison damage;
wet (EoT)
17+: Wet (EoT) (see Wet)

Toxiferous

When an adjacent enemy grabs or uses a melee ability against the wave, they take 2 poison damage.

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  1. Angulotl Malice


    1. Leapfrog

      3 Malice
      1. Until the end of the round, when an angulotl moves through an ally’s space, that ally can jump 3 squares as a free triggered action.

    2. Resonating Croak

      5 Malice
      1. Each angulotl puffs out their throat and starts loudly droning. All non-angulotls adjacent to an angulotl must make an Intuition test.

      2. ≤11: 5 sonic damage;
        slowed (EoT)
        12—16: 4 sonic damage 17+: No effect
    3. Rainfall

      7 Malice
      1. An angulotl calls clouds to cover the battlemap and rain until the end of the round. All creatures and objects that are exposed to the sky are wet for the rest of the encounter.

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