Hobgoblin Smokebinder
Level 5 Platoon AmbusherGoblin, Hobgoblin, Humanoid, Infernal EV 14
Stamina 70 Immunity fire 5
Speed 7 (fly, hover) Size 1M / Stability 0
Free Strike 6
Might
1Agility
3Reason
2Intuition
1Presence
0Choking Bolt (Action) ♦ 2d10 + 3 ♦ Signature
Keywords Magic, Ranged, Strike
Distance Ranged 5 Target 1 creature or object
≤11: 9 fire damage 12—16: 14 fire damage 17+: 17 fire damage; R<3 slowed (save ends)
Effect: If the smokebinder had an edge on the power roll, the target cannot communicate with anyone until the end of their next turn.
Smoke Bomb (Maneuver) ♦ 3 VP
Keywords Area, Magic, Melee
Distance 3 Burst Target All enemies in the burst
Effect: Each target makes a Might test. ✸ ≤11 11 damage; target has a double bane on their next power roll ★ 12–16 9 damage; target has a bane on their next power roll ✦ 17 5 damage
Essence of Smoke
The smokebinder can move through other creatures and objects at normal speed. The smokebinder automatically hides at the end of their turn if they didn’t take any damage since their last turn.
Infernal Ichor
If the smokebinder’s Stamina drops to 0, they spray burning blood. Each creature within 1 of the smokebinder takes 3 fire damage.