Brambleguard

Level 2 Platoon Defender
Elemental, High Elf EV 8
Stamina 59
Speed 4 Size 2 / Stability 3
Free Strike 4

Might

2

Agility

0

Reason

0

Intuition

0

Presence

2

Wall of Roses (Action) ♦ Signature

Keywords Area, Magic
Distance Self Target Self
Effect: The brambleguard’s speed becomes 0 and they extend themself into a 5 wall until the start of their next turn. Each ally adjacent to the brambleguard at the start of their turn regains 5 Stamina and can apply the Magic keyword to their weapon abilities until the end of their turn.

Whip Frenzy (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Area, Melee, Weapon
Distance 2 burst Target Each enemy in the burst
≤11: 4 damage 12—16: 7 damage; push 3 17+: 10 damage; push 3; A<2 bleeding (save ends)

Thicket and Thorns

The brambleguard blocks line of effect for enemies. An enemy that starts their turn adjacent to a brambleguard takes 4 damage.

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