Bugbear Shadow Sneak

Level 2 Troop Ambusher
Bugbear, Goblin, Humanoid, Fey EV 16
Stamina 80
Speed 7 Size 1L / Stability 0
Free Strike 5

Might

2

Agility

2

Reason

0

Intuition

0

Presence

0

Suckerpunch (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object
≤11: 8 damage; A<1 grabbed 12—16: 13 damage; A<2 grabbed 17+: 16 damage; grabbed
Effect: The target can’t use triggered actions until the start of the next round. This ability deals an additional 4 damage if the sneak started their turn hidden from the target.

Shadow Cloak (Action) ♦ 2d10 + 2 ♦ 3 VP

Keywords Area
Distance 2 burst Target All enemies in the burst
≤11: 2 damage; I<0 sneak is concealed from the target (save ends) 12—16: 3 damage; I<1 sneak is concealed from the target (save ends) 17+: 4 damage; I<2 sneak is concealed from the target (save ends)
Effect: The sneak shifts up to their speed and hides after using this ability.

Carving Dagger (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Ranged, Strike, Weapon
Distance Ranged 8 Target 2 creatures or objects
≤11: 7 damage; M<0 bleeding (save ends) 12—16: 11 damage; M<1 bleeding (save ends) 17+: 14 damage; M<2 bleeding (save ends)
Effect: The target can’t hide from the sneak or their allies while bleeding from this ability.

Throw (Maneuver)

Keywords Attack, Melee
Distance Melee 1 Target 1 creature or object grabbed by the
Effect: Vertical push 4. An ally target doesn’t take damage from being force moved.

Catcher (Free Triggered Action)

Keywords
Distance Melee 1 Target 1 size 1 creature or object
Trigger: The target is force moved into a square adjacent to the sneak.
Effect: The target is grabbed by the sneak.

Clever Trick (Triggered Action) ♦ 1 VP

Keywords
Distance Special Target 1 enemy
Trigger: A target attacks the sneak.
Effect: The sneak chooses an enemy within distance of the attack. The attack targets that enemy instead.

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