Bugbear Shadow Sneak

Level 2 Troop Ambusher
Bugbear, Goblin, Humanoid, Fey EV 16
Stamina 80
Speed 7 Size 1L / Stability 0
Free Strike 5

Might

2

Agility

2

Reason

0

Intuition

0

Presence

0

Suckerpunch (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object
≤11: 8 damage;
A<1 grabbed
12—16: 13 damage;
A<2 grabbed
17+: 16 damage;
grabbed
Effect:

The target can’t use triggered actions until the start of the next round. This ability deals an additional 4 damage if the sneak started their turn hidden from the target.

Shadow Cloak (Action) ♦ 2d10 + 2 ♦ 3 Malice VP

Keywords Area
Distance 2 burst Target All enemies in the burst
≤11: 2 damage;
I<0 sneak is concealed from the target (save ends)
12—16: 3 damage;
I<1 sneak is concealed from the target (save ends)
17+: 4 damage;
I<2 sneak is concealed from the target (save ends)
Effect:

4 damage; I<2 sneak is concealed from the target (save ends)

Carving Dagger (Action) ♦ 2d10 + 2

Keywords Ranged, Strike, Weapon
Distance Ranged 8 Target 2 creatures or objects
≤11: 7 damage;
M<0 bleeding (save ends)
12—16: 11 damage;
M<1 bleeding (save ends)
17+: 14 damage;
M<2 bleeding (save ends)
Effect:

The target can’t hide from the sneak or their allies while bleeding from this ability.

Throw (Maneuver)

Keywords Attack, Melee
Distance Melee 1 Target 1 creature or object grabbed by the sneak
Effect:

Vertical push 4. An ally target doesn’t take damage from being force moved.

Catcher (Free Triggered Action)

Keywords
Distance Melee 1 Target 1 size 1 creature or object
Trigger: The target is force moved into a square adjacent to the sneak.
Effect:

The target is grabbed by the sneak.

Clever Trick (Triggered Action) ♦ 1 Malice VP

Keywords
Distance Special Target 1 enemy
Trigger: A target attacks the sneak.
Effect:

The sneak chooses an enemy within distance of the attack. The attack targets that enemy instead.

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