Rival Shadow
Level 5 Troop AmbusherHumanoid, Rival EV 28
Stamina 140
Speed 7 Size 1M / Stability 1
Free Strike 7
Might
0Agility
3Reason
1Intuition
0Presence
2Ambuscade (Action) ♦ 2d10 + 3 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 1 Target Two creatures or objects
≤11: 10 damage 12—16: 15 damage; A<2 bleeding (save ends) 17+: 18 damage; A<3 bleeding (save ends)
1 Malice: The shadow teleports up to 6 squares and hides.
Coat the Blade (Maneuver)
Keywords —
Distance Self Target Self
Effect: The shadow coats their weapon with poison. They have an edge on their next strike, and the potency increases by 1.
Exploit Opening
The shadow deals an extra 7 damage to bleeding targets.
Rivalry
The shadow selects one creature within line of effect at the start of an encounter. Both the shadow and the creature can add a 1d3 to all power rolls made against each other.