Orc Chainlock
Level 1 Platoon HexerHumanoid, Orc EV 6
Stamina 20
Speed 5 Size 1L / Stability 2
Free Strike 3
Might
2Agility
2Reason
1Intuition
0Presence
0Hook and Chain (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 3 Target 1 creature or object
≤11: 5 damage;
pull 1;
M<0 hooked (save ends) 12—16: 7 damage;
pull 2;
M<1 hooked (save ends) 17+: 9 damage;
pull 3;
M<2 hooked (save ends)
pull 1;
M<0 hooked (save ends) 12—16: 7 damage;
pull 2;
M<1 hooked (save ends) 17+: 9 damage;
pull 3;
M<2 hooked (save ends)
Effect:
A hooked target can’t move more than 3 squares away from the chainlock’s original position until the condition ends
Heavy Crossbolt (Action) ♦ 2d10 + 2 ♦ 3 Malice VP
Keywords Ranged, Strike, Weapon
Distance Ranged 5 Target 1 creature or object
≤11: 5 damage;
A<0 slowed (save ends) 12—16: 7 damage;
A<1 slowed (save ends) 17+: 9 damage;
prone;
A<2 slowed (save ends)
A<0 slowed (save ends) 12—16: 7 damage;
A<1 slowed (save ends) 17+: 9 damage;
prone;
A<2 slowed (save ends)
Chain Link
Whenever the chainlock is force moved by a creature’s melee ability, the creature is pulled the same distance towards the chainlock.
Relentless
If the chainlock’s Stamina drops to 0, they can make a free strike before dying. If the target is reduced to 0 Stamina or killed by the strike, the chainlock lives and their Stamina is reduced to 1 instead.