Hobgoblin Firerunner
Level 5 Platoon HarrierGoblin, Hobgoblin, Humanoid, Infernal EV 14
Stamina 70 Immunity fire 5
Speed 8 Size 1M / Stability 0
Free Strike 6
Might
2Agility
3Reason
1Intuition
1Presence
0Flaming Kick (Action) ♦ 2d10 + 3 ♦ Signature
Keywords Charge, Magic, Strike, Melee
Distance Melee 1 Target 1 creature or object
≤11: 9 fire damage 12—16: 13 fire damage 17+: 16 fire damage; A<3 dazed (EoT)
Blazing Trail (Maneuver)
Keywords Magic
Distance Self Target Self
Effect: The firerunner moves up to their speed and creates a 8 wall of fire. Each segment must include one of the squares the firerunner touched. Creatures can enter and pass through the wall. Any enemy who enters the wall for the first time in a round or starts their turn there takes 5 fire damage.
Hot to Go
The firerunner ignores difficult terrain. Whenever the firerunner takes fire damage, their speed and the wall they can create with Blazing Trail increases by 4 until the end of their next turn.
Infernal Ichor
If the firerunner’s Stamina drops to 0, they spray burning blood. Each creature within 1 of the firerunner takes 3 fire damage.