Hobgoblin Firerunner

Level 5 Platoon Harrier
Goblin, Hobgoblin, Humanoid, Infernal EV 14
Stamina 70 Immunity fire 5
Speed 8 Size 1M / Stability 0
Free Strike 6

Might

2

Agility

3

Reason

1

Intuition

1

Presence

0

Flaming Kick (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Charge, Magic, Strike, Melee
Distance Melee 1 Target 1 creature or object
≤11: 9 fire damage 12—16: 13 fire damage 17+: 16 fire damage; A<3 dazed (EoT)

Blazing Trail (Maneuver)

Keywords Magic
Distance Self Target Self
Effect: The firerunner moves up to their speed and creates a 8 wall of fire. Each segment must include one of the squares the firerunner touched. Creatures can enter and pass through the wall. Any enemy who enters the wall for the first time in a round or starts their turn there takes 5 fire damage.

Hot to Go

The firerunner ignores difficult terrain. Whenever the firerunner takes fire damage, their speed and the wall they can create with Blazing Trail increases by 4 until the end of their next turn.

Infernal Ichor

If the firerunner’s Stamina drops to 0, they spray burning blood. Each creature within 1 of the firerunner takes 3 fire damage.

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