Lightbender Pouncer

Level 3 Troop Harrier
Beast, Lightbender EV 20
Stamina 100
Speed 10 Size 2 / Stability 1
Free Strike 5

Might

2

Agility

2

Reason

-3

Intuition

1

Presence

-1

Pounce 2d10 + 2

Charge, Melee, Strike, Weapon Signature Action
Melee 2 2 creatures or objects
≤11: 7 damage 12—16: 11 damage;
A<1 prone
17+: 14 damage;
A<2 prone
Effect:

The pouncer makes a free strike against each target they have knocked prone.

Sparkling Tail Whip 2d10 + 2

Area, Magic Action
2 burst All enemies and objects in the burst
≤11: 4 damage 12—16: 7 damage;
A<1 dazzled (save ends)
17+: 10 damage;
A<2 dazzled (save ends)
Effect:

A dazzled creature has a bane on strikes and can’t have line of effect to targets who aren’t adjacent to them.

Illusory Feint (5 Malice)

Area, Magic Maneuver
3 cube within 10 All enemies in the cube
≤11: R<0 dazed (save ends) 12—16: R<1 dazed (save ends) 17+: R<2 dazed (save ends)
Effect:

Targets dazed by this ability have a speed of 0 while dazed. If a dazed target takes damage or if someone else spends an action to shake the creature out of their stupor, the condition ends.

Striking Afterimage

Magic Triggered Action
Self Self
The pouncer takes damage from a strike.
Effect:

The pouncer halves the damage, doesn’t suffer any effect associated with it, and teleports 5 squares. The pouncer makes a free strike if they teleport into a space adjacent to an enemy.

Avoidance

The pouncer always treats a save ends effect as an EoT effect.

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  1. Lightbender Malice


    1. Silent Prowl

      3 Malice
      1. A lightbender acting this turn adds the teleport keyword to their movement and can hide as a free maneuver until the start of their next turn.

    2. Duplicate

      5 Malice
      1. A lightbender acting this turn creates a duplicate lightbender in an unoccupied space adjacent to them. The duplicate has 1 Stamina and shares the lightbender’s speed and turn. Once per round, the lightbender can instantly trade places with a duplicate before or after using an ability.

    3. Everything The Light Touches

      7 Malice
      1. All lightbenders in the encounter shine radiantly and distort the senses of each enemy within 5 of one. Each affected enemy makes a Reason test.

      2. ≤11: The target can’t establish line of effect with any lightbenders (save ends) 12—16: The target can’t establish line of effect with any lightbenders (EoT) 17+: no effect

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