War Dog Doomthief

Level 5 Band Defender
Humanoid, War Dog EV 7
Stamina 40
Speed 5 Size 1L / Stability 2
Free Strike 3

Might

3

Agility

-1

Reason

0

Intuition

3

Presence

1

Ripper Shrikegun (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Area, Weapon
Distance 10 x 3 line within 1 Target all enemies
Effect: The doomthief cannot move on the same turn they use this ability.

Expanding Doom (Maneuver) ♦ 4 VP

Keywords
Distance Self Target Self
Effect: The doomthief gains damage immunity 4 and their doom magnet aura increases by 3 until the start of their next turn.

Doom Magnet

The doomthief emits a 3 aura of warped fate, blocking line of effect for enemy abilities that don’t include the doomthief as a target.

Loyalty Collar

When the doomthief dies, they explode, dealing 2d6 damage to each adjacent enemy.

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