War Dog Cognivite

Level 1 Defender
Humanoid, War Dog EV 11
Stamina 25
Speed 5 (fly) Size 1M / Stability 0
Free Strike 2

Might

0

Agility

1

Reason

0

Intuition

0

Presence

1

Synlirii Grafts 2d10 + 1

Area, Psionic Signature Action
1 burst Each enemy
≤11: 2 psychic damage;
vertical slide 1
12—16: 4 psychic damage;
vertical slide 2
17+: 5 psychic damage;
vertical slide 3

Posthumous Promotion

Magic, Ranged Maneuver
Ranged 10 One war dog with a loyalty collar
Effect:

The target’s loyalty collar detonates, killing them instantly.

The Voice (1 VP)

Psionic, Ranged Maneuver
Ranged 10 Each enemy
Effect:

The cognivite chooses an ally within 10 squares, then chooses whether each target is taunted by the ally (EoT) or has a double bane on attacks against the ally (EoT). The same choice must be made for all targets.

Loyalty Collar

When the cognivite dies, they explode, dealing 1d6 damage to each adjacent enemy.

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  1. War Dog Malice


    1. Reconstitute

      3 Malice
      1. One war dog acting this turn tears apart a nearby corpse of a humanoid and incorporates its body parts into their own. The war dog regains Stamina equal to 5 times their level.

    2. Fire for Effect

      5 Malice
      1. Area, Magic, Ranged Maneuver
        4 cube within 10
        Each creature in the cube
      2. Effect

        Each target makes an Agility test.

      3. ≤11: 5 fire damage;
        slowed or weakened (save ends)
        12—16: 5 fire damage;
        slowed or weakened (EoT)
        17+: 5 fire damage
    3. Fodder Run

      7 Malice
      1. Each war dog minion can shift up their speed, make a free strike, and then die.

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