Demon Fangling

Level 4 Band Harrier
Abyssal, Demon EV 6
Stamina 30 Weakness Holy 5
Speed 8 Size 1L / Stability 0
Free Strike 2

Might

3

Agility

2

Reason

0

Intuition

0

Presence

0

Tooth! Tusk! Claw! (Action) ♦ 2d10 + 3 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object
≤11: 5 damage 12—16: 7 damage 17+: 9 damage
Effect: Each enemy adjacent to the fangling takes 2 damage.

Tumbling Gore (Maneuver) ♦ 2d10 + 3 ♦ 2 VP

Keywords Area, Melee, Weapon
Distance 8 × 3 line within 1 Target All enemies

Made of Teeth

Whenever an enemy makes physical contact with the fangling or uses a melee ability against the fangling, they take 2 damage.

Lethe

While winded, the skitirin has an edge on strikes, and strikes have an edge against them.

Soulsight

Each creature within 2 of the fangling can’t be hidden from them.

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