Human Scoundrel

Level 1 Platoon Ambusher
Human, Humanoid EV 6
Stamina 30 Immunity Corruption 1, Psychic 1
Speed 5 Size 1M / Stability 0
Free Strike 4

Might

0

Agility

2

Reason

0

Intuition

0

Presence

1

Rapier & Dagger (Action) ♦ 2d10 + 2 ♦ Signature

Keywords Melee, Strike, Weapon
Distance Melee 1 Target One creature or object
≤11: 6 damage 12—16: 9 damage 17+: 12 damage
Effect: This ability deals an additional 2 damage if the scoundrel has an edge on the power roll.

Dagger Storm (Action) ♦ 5 VP

Keywords

Supernatural Insight

The scoundrel ignores concealment if it’s granted by a supernatural effect, or the target is supernatural.

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