Gnoll Marauder
Level 2 Band HarrierAbyssal, Gnoll EV 4
Stamina 20
Speed 7 Size 1M / Stability 1
Free Strike 2
Might
1Agility
2Reason
0Intuition
0Presence
1Fury Flail (Action) ♦ 2d10 + 2 ♦ Signature
Keywords Melee, Strike, Weapon
Distance Melee 1 Target 1 creature or object
≤11: 4 damage 12—16: 5 damage 17+: 7 damage; prone; A<2 bleeding (save ends)
Cackletongue (Maneuver) ♦ 3 VP
Keywords —
Distance Self and 2 burst Target Self and all allies
Effect: Each target shifts up to their speed. Targets who haven’t used a cackletongue maneuver on this turn use it immediately at no cost.
Death Frenzy
Whenever an ally within 7 is reduced to 0 Stamina, the marauder moves up to their speed and makes a free strike.