Gnoll Marauder
Level 2 Band HarrierMight
1Agility
2Reason
0Intuition
0Presence
1Fury Flail 2d10 + 2
prone;
A<2 bleeding (save ends)
The marauder targets an additional creature or object for every 2 malice spent.
Cackletongue (3 Malice)
Each target shifts up to their speed. Targets who haven’t used a cackletongue maneuver on this turn use it immediately at no cost.
Death Frenzy
Whenever an ally within 7 is reduced to 0 Stamina, the marauder moves up to their speed and makes a free strike.